^a${value} Second(s) Recharge | 25
|
${value} Energy Cost | 50 54 59 63 68 72 77 81 86 90 95 99 104 108
|
${value} Second Duration | 4
|
${value}% Chance to Avoid Projectiles | 300
|
${value}% Chance to Dodge Attacks | 300
|
${value}% Damage Absorption | 100
|
${value}% Damage Reflected | -300
|
${value}RetaliationDurationManaLeachModifier | -300
|
${value}RetaliationStunModifier | -300
|
+${value} Health Regeneration per second | 15 29.5 43.25 57 70.75 84.5 97 112 124.5 137 149.5 164.5 178.25 192
|
+${value}% Bleeding Damage Retaliation | -300
|
+${value}% Burn Retaliation | -300
|
+${value}% Cold Damage Retaliation | -300
|
+${value}% Electrical Burn Retaliation | -300
|
+${value}% Fire Damage Retaliation | -300
|
+${value}% Frostburn Retaliation | -300
|
+${value}% Instant Poison Retaliation | -300
|
+${value}% Life Leech Retaliation | -300
|
+${value}% Lightning Damage Retaliation | -300
|
+${value}% Physical Retaliation | -300
|
+${value}% Pierce Damage Retaliation | -300
|
+${value}% Poison Retaliation | -300
|
+${value}% Total Damage | -300
|
+${value}% Vitality Damage Retaliation | -300
|
+${value}% Vitality Decay Retaliation | -300
|
MaxLevel | 10
|
UltimateLevel | 14
|